Idleon kill per kill. Join. Idleon kill per kill

 
 JoinIdleon kill per kill  That plus get some def via stamp etc will boost survivabilty to 100% and that will tremendously boost kill per

then just gotta wait for fire to go off cooldown to repeat. That will give you your active kills per hour. There is a node in the lab that gives 2 kill per kill, definitely recommend waiting until you have that. Nos Favoritos. -For the summer event, use the oysters in the highest level area you can handle as the summer NPCs scale with the area, thus give more xp and loot. yes it does if you havent reached your damage/kill cap that is. Also, to get another one you have to leave and reenter the room. players who fondly remember 'Kill Per Kill'! Lv. This continues until a specific skill levels up. Personally my main dmg characters are Archer (120) & Wizard (118) farming Neyetunes for black lenses, actively on Archer I'm getting 9-10m exp/hr and AFK overnight for black lenses at about 5-6m exp/hr. Can boost that with multikill, damage, and afk%. Speed only matters on larger maps like frogs and sand giants. That plus get some def via stamp etc will boost survivabilty to 100% and that will tremendously boost kill per. When Multikill applies, you will get more loot from kills, just like it was multi-ore or multi-log. • 3 yr. To guarantee a drop, you must kill enough enemies to receive two drops at once (so 1 in 20,000 rate means you must kill 40,000 enemies with a 1. ReplyYou get 1 per hour. 1 Bubble Calcs. This is much easier when you get the Death Note unlocked in W3 (if you don't yet). Anyone telling you to look at your afk info page. Any of the (Pink) Flurbo upgrades will only pertain to outside of dungeons and will affect the rest of your Idleon experience. Kill Per Kill + % extra Kills for Deathnote and opening portals to new maps. On your afk screen it says you have 159% multikill, which is why you are getting 3 kills per spore kill. . Water Droplets. So lets say you had 10x tier multikill on spores, with your deathnote reporting 30% multikill. bob0979 • 1 yr. Even just a few skulls/lvls can make a big difference early on. Unless your damage is within a few percentage points of of hitting 2x hit points to get a multi-kill tier, you are not going to see any difference by farming a few Zow stacks. players who fondly remember 'Kill Per Kill'! Lv. Buy the silver antique from the forest villa shop each day, used to summon a secret miniboss that drops gems along with other goodies. Show off cool items you've found, discuss the best builds for each class, and theorize about how to unlock the super secret areas!. Multikill is the chance for a kill to count as more than one. I'm getting 316k/hr have gotten to 450 mil kills not sure how to get a significant amount more for my kills/hr. Description: => + { Weapon Power for every 10 Cooking Lvs of this character. Ruedfin • 8 mo. : r/idleon. If it's 800k damage from a normal attack wtf indeed. This is not a competition but i whaled my way and did it at around 20-25 but took like a 5min to kill with archer. I'm not 100% sure of this but that's my understanding. ReplySeparate monsters only - as long as you have a monster killed 100k or more times on that character, it counts as a zow. For Rats I have 564 kills per hour (without multikill) and 23 hours per card, so now my kill per card is on average 13k. If it were a mib drop, and you could kill them faster than the afk rate says, you could get it faster by being active, as drop chance would be the same. Here's what I do when I check: - Roll Da Dice Talent for each character :' ( (no Dice Dynamo yet, but one can hope) - Encroaching Forest Villas - collect Amarok Boss Keys from Dog Bone. Dont think your backpack can fit 196 items. Sentient Cereal. 2 Of The Ultimate Combat Guide Where We Go Over Every Single Combat Stats This Episode: MultiKill, Mob Respawn, Kill Per Kill. I just unlocked death note and wanted to farm up for the zow skill. A complete list of patch notes for EVERY IdleOn update ever! All the way back from 2020 when IdleOn released! v1. r/idleon. if you had 30 points in skill A. Same, but I believe it was bugged at that time. Something that might be worth looking into. Seth-Wyatt In World 4 • 3 mo. Also be sure to upgrade that DNA stamp. ago. Just as reference, I'm using standard HP values of high end barbs. No chips at all is a huge loss of kills/hr. r/idleon. Date Posted: Jul 20, 2021 @ 6:20am. Everything is set to kill faster and then respawn more to kill faster, etm. On my Shaman, I walk in the room to pick up resources from the ground, almost literally. r/idleon. More; Page actions. The Fight screen is a feature where monsters are fought in order to gain gold and Cards. You probably need at least 300 to reasonably kill him, but note he has like 100k hp. At that point the cap will reset to what it would normally be for. but whatever you do, make sure you get some mushroom kills in. Buy gem from the liquid shop daily, most liquid shop items including the gem reset their price each day. but I've run into a bit of a problem; My archer, whom is technically my main, is the only one who hasn't beaten it. ) You however need the minimum accuracy and/or damage to not being outhealed by totem. r/idleon. Go to idleon r/idleon. But don’t limit there, swap food slots for potions like xp or. while your survivability does play a role in how well your afk goes as if you were gonna die in the area while offline the game factors in the amount of time your character would be alive an spend traveling. 5. Mana Cost: 15. You're missing 3 total damage % stamps. Jman’s it’s your birthday can be used once a day. +1 Trophy per Weekly Battle boss kill forever 3: Reach Lv 100 on all of your characters. just focus on them opening up the boss map and doing the quests to open up your daily keys. Go to zone with mobs, and use eggs, until you spawn king doot. 2. Show off cool items you've found, discuss the best builds for each class, and theorize about how to unlock the super secret areas!. Getting 200k (or more) does not add a zow - getting kills on other characters does not count. IdleOn - The Idle MMO > General Discussions > Topic Details. Mainly auspicious aura (massive aoe with benefits) - Tenteyecle (this is the only reason this works well so this is almost always needs to be maxed) - Cranium Cooking ( kills = time so needs to be maxed for highest benefit) Talents to avoid. It's kind of the same idea as the Wizard or Shaman talents - the Wizard has one that boosts damage based on amount of stamps you've. Namespaces. ago. 80 rift update, it seems like its a good idea to bring a variety of classes, especially ES, SB and DK, caught up on the Elite class talent point stockade. Does these extra kills displays in the monster card info? For exemple: i have 500k kills but with the 2x from lab i would have more than 1m alredy. ago. the better damage an easyier time you have with hitting the enemies with having the needed accuracy helps out your exp an kill numbers. Squire lvl 80 and miner lvl 45. Reply replyMultikill in this sense is all around. This can hit multiple enemies at once. Fired up and combustion slaps though. Per page: 15 30 50. rams in w3, or pushing w4 maps. Dude it's a joke by the developer and you have to kill like only 7 actively not even afk 😂😂 it says that you have to kill them actively too. Pair that with 200+ aura, and your kill rate goes through the roof. Orb lasts for 0 sec. A big damage increase will come from the tab 3 skill apocalypse zow, kill 100k of each mob for up to 6% damage increase per zow at level 132. I did it at 35 with barb. ago. So this means every time I kill a enemy, I have a 84% to kill him twice, and get additional main loot and kill stacks. -When you kill an NPC, there's a chance for a crystal NPC to spawn which has better loot. More; Page actions. If not you should push with your strongest character with as much kill per kill or multikill bonus. The Snelbies aren't registering on my skill. ago. Fired up and combustion slaps though. Rift 18: Score 180 orb with DK Rift 19 : Mega monster kill on 5 char Rift 20: 1M AFK kills in rift Rift 21: Kill all mobs without any respawning on 3 chars Bonus -> Eclipse skull in Deathnote - You have a new tier for skull in Deathnote, when you manage to kill 1 billion of the same enemy. Vials are an extremely important source of stat improvements in Idleon, but some are better than others and the requirements scale exponentially. With the new update and the Superbits you can get 20 % of every prayer benefit without worrying about the curses, if you equip no prayer at all. I play Idleon since its release ( 8 or 9 months ago). and I managed to jump from 5 xp per hour to 25. Every 1M kills nets another bonus, and it scales forever. It’s ok to cry openly and loudly from time to time to cope with. My best guess is to wait for the next event and do what I did on the screenshots. I think that’s definitely like a lv 50 ftp boss. even at close combat you can run away fast enough, watch when the arm stands still for a moment. Once you can kill everything reliably, then it doesn't matter, just go where you get the most exp. nicolaj1994 • 2 yr. honestly, the drop rate for the cape doesn't add up tbh at least for the gemshop version of the chocobox. Show off cool items you've found, discuss the best builds for each class, and. Also, + WIS. Get every damage increasing card you have, plus whatever accuracy card (s) you need (if any) to have a 100% hit rate, and the damage increasing starsigns (or accuracy if necessary. Let us know what you think!. More; Page actions. r/idleon. But still seems low. Normally i was aiming to be a bit casual on this part but with how useful some of those rift. Carefully use thrown potions or homing arrows on right top arm (this one can one-shot) Move to the left side (one-shot killer), stand on the platform below and use potions or homing arrows again to kill the bottom left arm. Took me a while too. Your secondary stat (WIS for warrior, STR for archer, AGI for mage) gives +x% more Accuracy than normal. - multikill bonus per tier, depending on several factor, the main being the total number of mobs killed in that world - base multikill Let's say you have 30% base multikill, 33% multikill per tier, and tier 5 damage, that gives 5*33% + 30% = 195% multikill, so kill counts and main drops got a 195% bonus Mainly - raise dead (doesn’t really need to be over 100) and chemical warfare. Cords and Sticks are kind of annoying, but with how many mobs you're able to kill per hour in W1/2 the 1/20k drops stack up fast with 2-3 characters there. Hi all, I‘m seeing a lot of end game content where people make crazy numbers with Cranium Cooking, but I‘m struggling to get there. Description is "% Dmg for every monster you kill over 100 000 times. asar files). Go to idleon r/idleon. Go to idleon r/idleon • by. There is a miscalculation in the stats. Wiki says that it should be 20k. Wiki says that it should be 20k. If you kill something and the card does not update then you cannot Zow/Chow them. Example: I have a 1/20000 to get a Black Lense from Neyeptunes, and I kill 2000/h (estimated) for 12 hours - I kill 24000 of them in 12 hours. Check w4 section. Neither multikill nor kill per kill factor into rare drops, though, so farming a million kills for the Death Note is likely to give quite a bit less than the 50 1/20,000 drops. EVERY item on the floor counts, Even money. Most endgame folks can kill that giant multiple times over in a single hit. Show off cool items you've found, discuss the best builds for each class, and theorize about how to unlock the super secret areas!. I checked the Kills per hour, and my archer with maxed out speed (archer also does the highest damage out of all my characters as well), and it's only 8k. especially once you hit the "1 tick per kill" point on that mob. Don't know the droprate, but the only way to get them is killing crystal mobs or bosses in World 1 (apparently more stuff drops it, check Wiki for more info). Idleon Companion released a new update today that comes with a number of improvements and new features! The site was completely redesigned! It should be easier to navigate, more visually appealing, and keep content organized. true kills = kills without multikill and Kill per kill. If u want to perform a little experiment to test inefficient code let the game run while u kill mobs but don't collect drops for 15 min, then check to see how much cpu is being used. When you kill too fast and a lot of loot spawns on the ground, the game gets really lagging. In my experience. My barbarian has damage 4. purgatory skulls per hour thanks to the stupid bonuses modern gear has. But, two things to note: 1) you deal way more damage than what your actual damage stat shows. Finger gun ( bottom left) and headpat (top right) will insta kill you. Multi-Kill will give you more than 1 red frisbee if you reach the dmg for getting multi-kill and a frisbee drops. Previously the progression felt straightforward: as I levelled up, I'd put points in damage & accuracy talents, and equip the next tier of gear, enough to tank & kill enemies in the next zone; rinse and repeat. Multikill and Monster Decimator both affect your kill count, and said kill count can be tracked. As it concerns a skilling drop, you can only get it afk. When Multikill applies, you will get more than 1 kill toward opening portals. 45. Seriously, use a few discount tags to boost a level or two on Shaq or a basic stat every day until your acc is decent (or FMJ if you need more def). Please go kill the Dilapidated Slush miniboss ASAP you are at max. There's a point where you'll get really unluky and don't drop. r/idleon. r/idleon. 5. Slept on it for quite awhile, and I'm trying to figure out the best character to use. It looks like your at lvl 110 with 640 or so skill points on your first tab, you may have some really low overall skill averages, too. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Vote. the W1 task talent is also good for AFK sustain if the mobs still manage to damage you since it adds a small heal per kill Reply Bannercree2 •. Lvl Up Text: => +{ Wep Power Per 10 Lv Skill Index: => 500 Active Data: => None Memorial Skulls Name: => Memorial Skulls Description: => +{% Kill per Kill per 1000 WIS. Shaquracy. Imthewienerdog • 6 mo. Here is the full task quest line. You don't really need to actually calculate kill cap though, you can estimate it well enough. Mastro drastically boosts the chance for Crystal Mobs (which drop lots of statues which give account wide stat boosts) to spawn and reduces the exp requirement to level up their skills based on how many Crystal mobs they kill (Crystal mobs do. But I did test that you could make it way easier to afk farm by killing the middle arm to get to head, set yourself on fire and combust. They have a static number of kills. probably 3-ish, so May/June/July 2022. Once the timer is done subtract your initial amount from the amount AFTER the 10 min, then multiply it by 6. Bear Trap, very good dmg and can kill many mobs! 90>5 traps / 120>6 traps / 150>7 traps;Since you only get too attack the boss for 1/3 of an actual minute, you'd need to deal 100T dmg / fight min, or 100T / 20 attack sec = 5T dmg / attack sec. Keep in mind efficiency doesn't help catches per hour unless you can hit the next tier of the multiplier because eff only helps you reach the next tier since fishing is based on how many you catch per catch if that makes sense. ago. Multikill definitely works actively. The Class EXP factor found at the bottom of the Inventory Stat page is multiplied with the Base value of the killed monster. Join. Per page: 15 30 50. You can do this from walking from one shoulder to another and start attacking the head when you're standing directly. Xeonic. Why bubo is better than elemental sorcerer? i mean elemental sorcerer has this skill that spawn all those mobs and increases both drop rate and exp rate at 1% per kill and according to wiki at level 220 you can use the skill for 80 seconds which makes the CD only 40 seconds long. Multikill. The Death Note is a useful addition that activates once you reach World 3 and it boosts your AFK. If you do the combination right you can hit a few enemies with the exp vial, then 1 or 2 damaging vials and kill them for bonus xp. IdleOn - The Idle MMO > General Discussions > Topic Details. Cards Cards are very important for damage, and can provide huge bonuses to mining/spiriting/crusading as well, later on. Kill Per Kill + % extra Kills for Deathnote and opening portals to new maps. Kill them fast, respawn them quickly/immediately. The way you do it, is you stand where his head is (by killing one arm, you only have to kill one arm). If you play actively on any character it will take at least a week of real time (once you have all the prep done). If you get 2x as many true kills as the number of kills per drop, then you are guaranteed 2 of them. Orb lasts for sec ; Divine Knight Talents Imbued Shockwaves Every basic attack with a spear has a % chance of sending out a shockwave. There is no better way most likely. its affected by afkgains and mobrespawn. Most of my characters are about 5k kills an hour, with ~200m damage 3 of them between 15-25k an hour (having to use 2x the world 3 bonus kill rings for those numbers). Spartacus. So just buy 2-3 from the shop daily. Looking for some `Updated` to 2023 tips on Class level 150+ idle exp grinding. guarenteed drops: once you have double the amount needed to get a drop (drop chance = 20k -> 40k kills) you are. There's 3 other secrets you have to complete. The difference is that you don't need to hit multikill damage for this to work and it doesn't give you more drops like multikill does. RAD-82. Place down the flag, so you have a chance to spawn plunderous mobs if you kill a mob. 76561199145206416. r/idleon. #1 TheMrDarkrider Nov 24, 2022 @ 9:58am Originally posted by archmag: To see the difference you need to track your drops, write down amount of kills (not the. im having great success with afk builds but they need a certain baselvl to work and they are bad at being played active. It's possible to exceed 500k kills per hour, so your Bowman will be working on supporting your Bubonic Conjurer's money gains. If you do considerably more damage than is needed to kill an enemy you'll have a higher bonus, but that damage bonus is multiplied by your deathnote bonus for that world. • 22 days ago. Looking for some `Updated` to 2023 tips on Class level 150+ idle exp grinding. Sometimes the calculation is a bit buggy, so always test it by checking xp/hr, then adding damage (dr def card or pincer card or a damage pot for example), then checking xp/hr again and see if it has increased. you can. IdleOn OFFICIAL ROADMAP. Mosquisnow. Save the World from Epic Games. Go to idleon r/idleon • by. 1. The average number of mobs to kill to drop 4 items with n drop rate with a 99% chance is NOT 4 times the amount of mobs to get one with 99% chance. Keep in mind: My bowman's equipment is way better than all of my characters, has way higher damage, way higher skills and talent levels, has all the best lab chips, Platinum star damage and AFK time cards, has their star signs set up. Crystal countdown is bugged the cap is not working so adding additional points doesnt do anything. My hunter is at 232/hr with 414% multi kill bonus18K subscribers in the idleon community. The extra 59% is 59% for a 3rd kill. I can get something like 30 stacks of unique abilities, and I seem to recall it stacking multiplicatively rather than additively meaning each kill would multiply my money by almost 200k. Nah, this is his way of making the new content important. If it's 800k damage in a single attack that's doable with hunter because the the 360 noscope skill. 1 Bubble Calcs. Wiggitywhackest • 2 yr. +1% active EXP and Drop Rate per mob kill shown above Orb. Bowman tends to be the best because high movement speed, so reaches the killcap the easiest and has the best damage to reach higher multikill tiers. You can also buy. players who fondly remember 'Kill Per Kill'! Lv. ago. Show off cool items you've found, discuss the best builds for each class, and theorize about how to unlock the super secret areas!. The true kill rate, which is the kill rate without any multikill. Keep in mind: My bowman's equipment is way better than all of my characters, has way higher damage, way higher skills and talent levels, has all the best lab chips, Platinum star damage and AFK time cards, has their star signs set up. Go to idleon r/idleon. I personally maxed out family bonus, 1 point in each of the active skills, maxed +str, some points into bear and triple hit. Even then the wriggly balls aren't used for anything. Single click while on website version of idleon and your profile is built! Main Features: Saving and Sharing your Characters / Account progress. guarenteed drops: once you have double the amount needed to get a drop (drop chance = 20k -> 40k kills) you are. Multikill in this sense is all around. IdleOn - The Idle MMO > General Discussions > Topic Details. The people with more kills get more genes, multi kill and kill. BB has the advantage in kills per kill, damage, and the ability to multi-hit on every attack. 1k. Overcharge is maxed out, and I'm dumping my golden balls. Main things I could suggest to make your build better is to work on "Attacks on Simmer" Star Talent, which increases AFK gains on attacking moves. Mr Massacre is used for sampling or farming the main drop mat, you probably want Kill per Kill if you are trying to open the portal or increasing Death Note. Shoutout to my I. 56% per pow of 10 HP), NPNG 30 (-50% HP, +37. Which one is better probably depends on where you fit in the damage curve, death note bonuses, and other sources of multikill and account damage and afk gain rates. This splice button is where the "Reroll" button can sometimes appear. At high levels, if you claimed you were getting 1% exp per hour of grinding, people would know you were either lying or hacking. 19 Kill Per Kill; 1. Higher kill/hr zones are better of course, but I'd just pick the zone that gives the most xp/hr (out of the zones where you are able to kill the crystals). The Kill per Kill bubble is also decent for getting a little faster portal rates, but its not worth investing a ton of points into it. Each kill you make will count as (at this level of the prayer) 1. I think this is because afk calculations take into account all enemies on screen as a fixed value, and the time it takes to respawn is a fixed value. Those attempts took more than an hour, so I decided to let it rest a while and get back later. Also, this does not include any drop rate info. Read; View source; History < Alchemy (Redirected from Sailor at Heart) Contents. Kill the plunderous mob, so that other mobs will drop skull coins when they die. And you should use the Kill per Kill active bubble as well. Damage tier= more kills** x2 damage = x2 kills, x4 damage = x3 kills, x8 damage = x4 kills, x16 damage = x5 kills // every time you double the mobs HP in MAX damage you get an extra kill per kill. " Giant Slayer - Defeat 5 Giant Mobs of each type; Bloque, Mamooth, Snowman, Penguin, and Thermister. . Too many choices. Date Posted: May 18,. I am wondering if there is a kill count calculator. See more posts like this in r/idleon. Combined with recently getting the eldritch sailing artifact and upgrading the atom to level 2, I was able to put 3-4 levels into every speed meal, get another 2 orders of magnitude of turkeys, get 9 more meals to 30, and put 3-4 levels into another dozen meals. I've been in world 5 for awhile now, and I've been attempting to do the bully quest. It determines successful mine chance and affects multi-ore drop chance. Why? And, I apocalypse chowed world 1, except for wood. Charred Skulls + % Kill per Kill per 1000 STR. Show off cool items you've found, discuss the best builds for each class, and theorize about how to unlock the super secret areas!. - multikill bonus per tier, depending on several factor, the main being the total number of mobs killed in that world - base multikill Let's say you have 30% base multikill, 33% multikill per tier, and tier 5 damage, that gives 5*33% + 30% = 195% multikill, so kill counts and main drops got a 195% bonusSo 1 in 20 would be a chance of 1/20 per hour. N3ss3 • 1 yr. At Alchemy Level 1, you have access to the Water Droplets cauldron. When you enter World 2, you will definitely notice Killroy and his pile of skulls next to the alchemy cauldron. description: => + {% All Stats. • 1 yr. Try to get max level food if you are going to go rams. Each map has a maximum “kill cap” limit, usually around 1k-5k. With 6 orders of magnitude per kill, even 10 kills puts your money at 1e60x where you were. There were items that dropped . 24 Slabo Agility; 1. With the laboratory's Fungi Finger Pocketer and the gem boosting it, each 1 million Green Mushroom kills will add 3. 99995^24000 = 0. You arent really killing more mobs, you are just getting creddited more kills in. High Steaks. The most efficient way to grind gear from 75 to 105 that I have found so far is to capture the zones on survival shadow of war, and then purposely die. Memorial Skulls + % Kill per Kill per 1000 WIS. If you’re opening a portal and have multi kill watch the # of kills it drops by every time you kill a mob. Adic. I like the idea of rare/hard mobs, but as is often the case, I go from 100% accuracy with regular mobs to ZERO accuracy with the rare. The text is incorrect on the site right now, sorry. You don't even need poison bottle talent equipped anymore, just cc, aura, raise dead, and the fart monsters. Hi there! I'm feeling a bit confused about the multikill and how the death note works. Por Namjies. dont even need to kill more than 1 arm this way. Kill him every day with then intent to max out your card drop rate. Show off cool items you've found, discuss the best builds for each class, and theorize about how to unlock the super secret areas!. I am a bit ahead of you and i get about 9 green caps every time i kill 1 mushroom. Depends, I'd say yes, but many people say its not that much / worth the effort. 25 Power Tritwo; 2 Quick LookWP is the biggest source of damage in the game. . ago CottonSpudz how can i get more kills per hour i can increase multikill to 5k but i lose afk gains Question i notice some people get much more than this like double my kills (im using a dmg lowering prayer to get more kills for deathnote) my idleon efficiency link cards im using my lab chips Best Kills Per Hour (active) I've decided that I want to green stack all monsters. Date Posted: Dec 12, 2021 @ 10:47am. Kill Per Kill + % extra Kills for Deathnote and opening portals to new maps. The new sand giants are much easier to kill. Others have given quite excellent advice that are worth following. Go to idleon r/idleon • by. My bubonic kinda bothers me when I active cause I notice sometimes the respawn doesn. Show off cool items you've found, discuss the best builds for each class, and theorize about how to unlock the super secret areas!. I could be wrong, but I believe it also counts as kills per kill and not multikill, so it doesn't affect loot/exp and won't show up as multikill on the afk screen. 1 monster = 5%, 2 monsters = 10%, 10 monsters = 50%, etc. 1 . Its optimal to wait 7 days until 2 spawn, then kill them. I can copy-paste some detailed guides about food consumption mechanics, if you're interested. How IdleOn sets itself apart is its full idle system; it’s not called “the. They have a static number of kills. Convert gene splicing and spices to efficiency. If your xp is the same as before adding damage, you are. 1. idleon to run as a wallpaper. all people here already suggest best fix for you : use healing food. b. As it concerns a skilling drop, you can only get it afk. So 1 in 20 would be a chance of 1/20 per hour. From IdleOn MMO Wiki. 8. 1 Swift Steppin;. So this would likely mean if you got, say, 10 kills/hr that the odds of a drop per kill are 1/3,333,334. 5 Seconds. bob0979 • 1 yr. Read; View source; History < Alchemy (Redirected from Fly in Mind) Contents. Hammer (top left) does good damage, but 77barb with food will survive that (or dodge it too). Imagine if your kills/hour were your efficiency, your splicing tool was a modifier to it, and you could idle for hours with a linearly scaling gene amount. The hardest part is the cards. Help please. Anyone can tell me what is wrong and give…Sword, balls will never hit you. . Shoutout to my I. But the last 3 portals need millions of kills, so it'll takes some timeGo to idleon r/idleon • by. If only gene splicing had an efficiency value - like bug catching, mining, etc. I haven't seen anyone past 50 except Agreyb (think that is the correct spelling) who commented on this thread and uploads to YouTube. A 1% event is bound to happen at some point in a game where you farm hundreds of different rare items. imagine this as an upper ceiling to your kills per hour. If only gene splicing had an efficiency value - like bug catching, mining, etc. Multikill and death note question. From what I know, the Multikill Bonus is the actual number of extra kills/bonus mats you get. Assuming neither of you are multikilling, the KPH number is based off the concept of “kill capping”, which has many factors. I guess I'll come back later after. I am a lvl 1…Go to idleon r/idleon • by. Automation arm + auto refill food is your tldr about W3. ago. You will kill more than the newer group each sitting, hence more exp. So, have you put on the kill per kill bubble? Or put talent points in skulls talent on the middle row if your elite class? There’s ways to make portals MUCH easier to grind but some of them need to be equipped or talented. Bowman tends to be the best because high movement speed, so reaches the killcap the easiest and has the best damage to reach higher multikill tiers. IdleOn - The Idle MMO > General Discussions. hdgf44 • 3 mo. I think it only drops if you have the quest active. From IdleOn MMO Wiki. The deployment of AI-controlled drones that can make autonomous decisions about whether to kill human targets is moving closer to reality, The New York.